When Ski Lifts Go Wrong

When Ski Lifts Go Wrong is a construction and management simulation video game created by British indie developer Hugecalf Studios.

I've been in charge of the graphics since the very beginning and it has been a fun ride to bring my contribution to such a lighthearted game with super friendly developers. I have worked on the early exploration of how the terrain should generate and look, the color moods, color palettes, models - from bolts to buildings, characters - from skis to helmets. I have helped with the UI and with the key art for promotional materials.

Game is available on Steam and Switch.